Holy moly, I had an idea for a proper long comic in the shower today (I swear that's where I get all of my good ideas). This NEVER happens!
Possibilities kept popping up so I jotted them down quickly. All of a sudden I had an interesting premise to build on and 10 characters on my hands, all in the matter of an hour or so. Now I just hope that this will continue to seem like a good story. Usually my story ideas tend to lose their sparkle when they lose their freshness, and in the end I'm convinced that it was a bad idea to begin with. And that's as far as it goes.
This is not really an art post but it would be interesting to hear if anyone else has had this experience and what you do about it.
Tuesday, 7 September 2010
Thursday, 8 July 2010
Leftenstar and the spade
Wow! I've really enjoyed having some fun with photoshop today after a long dry spell ^^ This is some fanart for a friend's story. I just love this scene! http://neelachips.deviantart.com/#/d2r6k1c
I was having fun messing around with a more painterly approach, as well as my usual cel shading attempts. I wanted to give the impression of a slightly dream-like space, with a mad swarm of toothed creatures. It was also an exercise in dynamic poses and folds... it's not dead on but I had fun :D
I was having fun messing around with a more painterly approach, as well as my usual cel shading attempts. I wanted to give the impression of a slightly dream-like space, with a mad swarm of toothed creatures. It was also an exercise in dynamic poses and folds... it's not dead on but I had fun :D
Thursday, 27 May 2010
Signal page 1&2
I just finished the first two pages of signal! :D Since I haven't posted much here yet, I thought I'd put them up here first. They're a double page spread. Thought I'd post them up for thoughts + opinions. Obviously I don't want to go back into the page and make giant edits to pose or composition, but small tweaks to colour, tone and shape are fine :) I'm excited to get this finished! Should be done in a month or two *fingers crossed*
For anyone who doesn't know about this project, you can read about it + see some progress shots on my blog.
For anyone who doesn't know about this project, you can read about it + see some progress shots on my blog.
Friday, 21 May 2010
Sketchbook




I finally got around to scanning some of my crowded sketchbook pages. Most of these were drawn straight into ink, on public transport. They're really a personal reference library for me, and I've found them invaluable lately with my inking. I'd recommend everyone do the same- using their sketchbook not just as a doodle-pad, but a resource for thinks that you like, or suck at drawing.
~John~
Tuesday, 4 May 2010
Gesture
It's been a while since I did figure drawing and it shows... My plan is to go back to basics again, starting with gesture and eventually moving onto form and anatomy.
Gesture looks deceptively simple but is probably the hardest and most important part to grasp. If the gesture is right then everything else just seems to fall into place.
Gesture looks deceptively simple but is probably the hardest and most important part to grasp. If the gesture is right then everything else just seems to fall into place.
Monday, 26 April 2010
Warm-up
I keep forgetting how great music can be for inspiration. When I work on stuff that requires less concentration I put on a podcast to keep me company. As I was doing some warm-up sketches this morning I put a podcast on by habit. This one was an interview with an artist representative. It took me a while to realise that the voices talking about the nitty gritties of the field was actually making me quite tense. I guess some times we just have to switch off the real world for a bit.
I'm loving Ludovico Einaudi at the moment. You can really let your mind drift away on his scores...
I'm loving Ludovico Einaudi at the moment. You can really let your mind drift away on his scores...
Saturday, 17 April 2010
Centari illustration (Warning- sketchy man parts)
So I had the excellent horse-drawing Kat to collaborate with on this illustration for Steve's story! It's still fairly loose but I quite like the feel of it! I think the character on the centaur character's back has some dodgy anatomy... but anyway. Yes. Crits welcome!
Saturday, 10 April 2010
War, Huh!

Here are some drawings of a half developed character I did at great speed to try and lively up a pitch i'm working on at the last minute. Feel free to crit them into oblivion. One thing I would mention, however, is that in the closest image there's supposed to be rubble and a trench that I didn't draw, which is why his pose is like that. Invisible defensive line!
Also for the benefit of readers (as I'm pretty sure the contributors already know this) drawings that lack a "purpose" are almost always worse than drawings that have one. For example, these aren't "character drawings", nor are they designed to show an animated sequence or...well, anything, really. I just drew them and tried to make them look vaguely purposeful after the fact. This is very rarely the best way to draw! (there are exceptions, but that's another post for another day)
Try and find the purpose in all the work you do. Every panel is "for" something, or "doing" something. If you think first about what the hell it is you're trying to show, your drawing will be vastly improved. Even if the "purpose" is to show off your bukkake drawing abilities, you're going to compose, light, ink etc that image to best show off the shine on the...yeah, I'll stop that there. You get the idea.
~John~
Monday, 5 April 2010
Elizabethan-Japanese Crit
Hey :) Sorry for putting up a whole new post for this, but it was really hard to arrange in the comment section. I like the image, but I think the problem that struck me first was actually the breasts! They don't look affected by the corset (or gravity) at all.
I think the arm looks too short not because it's the wrong length, but because the upper body and head is pulling back in an unusually tense manner, meaning that the pose doesn't let her left arm seem like it's pushing away from the body as it tugs the hair.
I've tried to demonstrate what I mean by going over the pose, revealing the underlying anatomy (ignoring the breasts to show the ribcage). I think her left thigh also seems a little too short.
The right is a redraw with a few attempted corrections, and the middle shows how the pose shifts to pull the opposing shoulder, neck and head away from the stretched out hand. I've made the corset cinch the waist more, since it didn't seem to be affecting her body-shape in the original, and given her right calf more shape, since it would be squashed against the thigh. With legs bent like that, the garter straps wouldn't be straight either (otherwise the clasp would just be pulled off when she straightened up), and the curvature of the stockings needed to support the shape of the legs a little better to help the foreshortening.
EDIT: Whoops, it was Elizabethan, not Victorian, title edited. And I guess she's not actually ninja either.
I think the arm looks too short not because it's the wrong length, but because the upper body and head is pulling back in an unusually tense manner, meaning that the pose doesn't let her left arm seem like it's pushing away from the body as it tugs the hair.
I've tried to demonstrate what I mean by going over the pose, revealing the underlying anatomy (ignoring the breasts to show the ribcage). I think her left thigh also seems a little too short.
The right is a redraw with a few attempted corrections, and the middle shows how the pose shifts to pull the opposing shoulder, neck and head away from the stretched out hand. I've made the corset cinch the waist more, since it didn't seem to be affecting her body-shape in the original, and given her right calf more shape, since it would be squashed against the thigh. With legs bent like that, the garter straps wouldn't be straight either (otherwise the clasp would just be pulled off when she straightened up), and the curvature of the stockings needed to support the shape of the legs a little better to help the foreshortening.
EDIT: Whoops, it was Elizabethan, not Victorian, title edited. And I guess she's not actually ninja either.
Saturday, 3 April 2010
Pedipulator: take 2
My second attempt. Plus sea! It's good to be drawing again :D
I tried to get the perspective thing working. Not sure it's quite right, but I think it looks more dynamic now. Any crits?
Here's what I was working from:
"Tethered to a stone pier jutting out into the ocean, it bore the appearance of a four-legged animal, long spindly legs jutting up far beyond the main body of the craft. Kaliss supposed that they were long so that it could easily cross the ocean. One leg was frozen in the act of stepping, the wide 'foot' ready to plunge into the shallows.
The main body of the ship was more than a hundred feet long; it was mainly brass, pipework that seemed organic, almost completely covering the outer shell, as if a pipe-organ had exploded in a boat factory. They curved up from the underbelly, and a smouldering boiler was visible through the pipes, at the heart of the beast. The front of the ship was black, a rounded cockpit jutting out between the front two legs. Meanwhile the upper portion of the craft had an open deck with a brass railing running around it; the two largest funnels curved up and around the entire deck before rising over the front of the craft, as if horns on a bull. Smoke was pouring out of the funnels, and steam was venting from various safety valves; evidently the Captain had expected them, and primed his engines."
I tried to get the perspective thing working. Not sure it's quite right, but I think it looks more dynamic now. Any crits?
Here's what I was working from:
"Tethered to a stone pier jutting out into the ocean, it bore the appearance of a four-legged animal, long spindly legs jutting up far beyond the main body of the craft. Kaliss supposed that they were long so that it could easily cross the ocean. One leg was frozen in the act of stepping, the wide 'foot' ready to plunge into the shallows.
The main body of the ship was more than a hundred feet long; it was mainly brass, pipework that seemed organic, almost completely covering the outer shell, as if a pipe-organ had exploded in a boat factory. They curved up from the underbelly, and a smouldering boiler was visible through the pipes, at the heart of the beast. The front of the ship was black, a rounded cockpit jutting out between the front two legs. Meanwhile the upper portion of the craft had an open deck with a brass railing running around it; the two largest funnels curved up and around the entire deck before rising over the front of the craft, as if horns on a bull. Smoke was pouring out of the funnels, and steam was venting from various safety valves; evidently the Captain had expected them, and primed his engines."
Elizabethan-Japanese-RPG-character?
I was so surprised to find this under a stack of old sketches. I actually can't remember when or what prompted me to draw it... it must've been a late night zombie state sketch.
The arms might be a bit short... I already moved them once but I'm wondering if it might not have been enough, especially the arm that's outstretched. I had foreshortening in mind but it might not have worked... Opinions? :)
Friday, 2 April 2010
Thursday, 1 April 2010
Sleep in Mangoes
Just had this image in my head. I think mangoes might not actually be so comfortable, but she liked them so much in Nana's drawing...
Wednesday, 31 March 2010
Pedipulator!
Pedipulator! :D
Everyone loves a bit of steampunk. This is an concept for Steve's ongoing novel "The King's thief". I kinda like all the steampunk gnarlyness but it somehow looks too flat to me. Any ideas on how I could make this composition more dynamic without losing too much of the detail of the thing? It's wading through water, and is supposed to be about 100m long. It would be great to get some characters in there as well perhaps. Any thoughts?
Everyone loves a bit of steampunk. This is an concept for Steve's ongoing novel "The King's thief". I kinda like all the steampunk gnarlyness but it somehow looks too flat to me. Any ideas on how I could make this composition more dynamic without losing too much of the detail of the thing? It's wading through water, and is supposed to be about 100m long. It would be great to get some characters in there as well perhaps. Any thoughts?
Tuesday, 30 March 2010
Development sketches
These are some thumbnails and discarded ideas for a commission that I'm working on. I wanted to incorporate the Yin Yang symbol into the design but in the end it wasn't clear enough and didn't serve the purpose of the artwork.
In the beginning...
... there was mango.
Welcome to the Mango Art Jam! A collective blog centred around process and progress.
Post sketches, WIPs, exercises and finished work, whatever is on your drawing board. For specific feedback, state what aspect of the work you'd like critique on. :)
Also, please tag posts with your name.
Welcome to the Mango Art Jam! A collective blog centred around process and progress.
Post sketches, WIPs, exercises and finished work, whatever is on your drawing board. For specific feedback, state what aspect of the work you'd like critique on. :)
Also, please tag posts with your name.
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